As there have been many changes to games in the past decade alone, each blog post will briefly cover one aspect that has changed. While each post could potentially span an entire essay, the goal of this blog is to quickly summarize a few key changes, as well as speculate on what could be improved upon next for potential newer games. For example, graphics have changed from 8 bit to full 3D rendering, and will likely continue to expand to virtual reality (Google: Oculus Rift).
While we can look back on these changes now and see how we've improved, it becomes harder to tell where we go from here. While major companies continue to improve the hardware and software of their consoles, game producers work to improve graphics, tell a more interesting story, and decide on new features to add to their games, in order to keep up with the demand for more impressive games. While looking back on how we've progressed from older games, we can speculate on what may come next.
There haven't been many blogs about the evolution of gaming peripherals and I'm glad that you've decided to make one. I am excited to hear about the Oculus Rift as well as the history and design process of older controllers. Will you be covering the dreaded Playstation Croissant (the boomerang-shaped silver controller) that was almost released with the PS3?
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